Pixel Conveyor: how to play
Launch matching carts, clear outside pixels, and leave room for their return.
Return to game →Three steps
- Launch a cart
Tap a front cart to send it clockwise for one lap.
- Hit its color
A cart can hit only the first visible matching pixel. Other colors block it.
- Send it again
Carts with balls left return to a waiting bay. Tap one for another lap.
Three carts fit on the track and five in waiting bays. Leave room for returning carts.
Controls & settings
- Pause and speed
- Use the controls below the queues to pause, resume or change speed.
- Previews and sound
- The gear button controls hit previews and sound. Previews are off by default.
- Choose a picture
- Open the picture button to search levels or browse completed pictures.
- Keyboard
- 1–4 launch front carts; Q/W/E/R/T launch waiting carts; Space pauses.
Common questions
What does the number mean?
It is the number of balls left. Each ball clears one matching pixel. Empty carts leave; carts with balls return to a waiting bay.
Why did a cart miss?
It can hit only the first visible matching pixel from the track. Clear blocking colors before launching colors deeper inside.
Do I need to download or pay?
These browser games are free to play without an account or download.
Will my progress be saved?
When browser storage is available, the current round and preferences are saved in this browser. Clearing browser data removes local progress.